VideoUltimate v1.5.0 is released

This release includes the following changes:

  • Fixed: When VideoFrameReader or VideoThumbnailer classes were instantiated in multi threads,
    occasionally (on app start) a deadlock (infinite loop) could occur. This happened due to a race condition.

  • Fixed: When you referenced GleamTech DLLs and you populated all types in AppDomain like this:

    var allTypes = AppDomain.CurrentDomain.GetAssemblies()
        .SelectMany(a => a.GetTypes())
        .Where(t => t.IsPublic);

    You would receive this error:

    Method 'Clone' in type '_hB' from assembly 'Licensing, Version=, Culture=neutral, PublicKeyToken=a6f3cafa178e6038' does not have an implementation.

    Licensing.dll is fixed to prevent this error.

For the full version history of VideoUltimate, please see here.