This release includes the following changes:
Fixed: When VideoFrameReader or VideoThumbnailer classes were instantiated in multi threads, occasionally (on app start) a deadlock (infinite loop) could occur. This happened due to a race condition.
Fixed: When you referenced GleamTech DLLs and you populated all types in AppDomain like this:
var allTypes = AppDomain.CurrentDomain.GetAssemblies() .SelectMany(a => a.GetTypes()) .Where(t => t.IsPublic);
You would receive this error:
Method 'Clone' in type '_hB' from assembly 'Licensing, Version=1.3.0.0, Culture=neutral, PublicKeyToken=a6f3cafa178e6038' does not have an implementation.
Licensing.dll is fixed to prevent this error.
For the full version history of VideoUltimate, please see here.
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